[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3280352 [View]
File: 1.82 MB, 1150x862, Desktop 06.09.2016 - 05.02.29.119.webm [View same] [iqdb] [saucenao] [google]
3280352

>>3280332
I was wondering what the black bar was for until I hit the wrong keyboard key and realized it's a remnant of Quake's screen resizing! The sizeup and sizedown commands do exactly nothing in OpenGL mode, but in software mode they resize the screen and change your viewmodel position as you'd expect it to do in Quake. The black bar is because HL1 by default is at the screensize two tics below max, but unlike Quake, it has no status bar with a face and keys and etc- so the bottom of the HUD is plunked down there instead, or rather, the spot where the status bar would go if it had one and the HUD just sorta hangs out in the corners.

Technology is fun!

Navigation
View posts[+24][+48][+96]