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/vr/ - Retro Games

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>> No.8238831 [View]
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8238831

>>8237159
the shit thing about ASIC mappers is you never know what ROM bank is going to be switched in at power on so you have to include redundant code+CPU vectors in each bank. say if you have a 256k MMC1 game then there's 16 different 16k ROM banks and you have no idea which one will be in $C000-$FFFF when the NES is powered on. for MMC3/MMC5 it gets worse as banks are 8k in size that means for a 256k game there's no less than 32 different banks each of which has to include CPU vectors and other such bric a brac.

>> No.5165684 [View]
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5165684

The first online posts I ever made were to alt.tv.simpsons when I was 15. I never ever want to see those posts again.

>> No.5121084 [View]
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5121084

10 HOME:HGR2:HCOLOR=1
20 PI = 3.1415926:D = 1.95
30 FOR A=0 TO PI*2 STEP PI/30
40 X1 = INT(280/2) + COS(A)*40 + 0.5
50 Y1 = 30 + SIN(A)*20 + 0.5
60 X2 = INT(280/2) + COS(A + D) * 50 + 0.5
70 Y2 = 140 + SIN(A + D)*40 + 0.5
80 HPLOT X1,Y1 TO X2,Y2
90 NEXT
100 END

Program in Apple II BASIC to draw a hyperboloid. Now try doing this on a C64 in just straight BASIC with no extenders like Simons BASIC. The horror, the horror...

>> No.5085274 [View]
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5085274

https://www.youtube.com/watch?v=H8exZuWKelE

https://www.youtube.com/watch?v=_gnigrOGDpI

Hiroyasu Machiguchi would break down and cry if he saw what you people did to his masterpiece.

>> No.2641439 [View]
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2641439

>>2641092
I don't even want to think about the idea of defending my base from Ethereals.

>> No.2583151 [View]
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2583151

>>2582967
>Snakeman terror site on Superhuman
>at night
>yfw

>> No.2563041 [View]
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2563041

>Commodore 64 Infocom games
The load times, the load times...

>> No.2552410 [View]
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2552410

>>2552106
Ok, beat the damn thing. The last guy was near the east side of the map (the command center being out on the west end) and he just had a plasma rifle. Eight goddamn casualties. And this was just Floaters. I don't even want to think about what would happen if this were a Sectoid base.

>not one, but two douchebags that can use mind control (the leader and commander)
>Cyber fucking discs
>Sectoids overall have better stats than Floaters (greater firing accuracy and whatnot).

Don't try that shit unless you have Power Suits and your whole squad armed with Heavy Plasma.

>> No.2545501 [View]
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2545501

>>2545459
>There were also the Commodore 64 ports of Wizardry

These support the C128 and MMU expanders, which is highly recommended. You really, really don't want to play them on a straight C64+1541 setup. The load times...

>> No.2487850 [View]
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2487850

>>2487703
Good thing this was a daytime mission. Nighttime missions suck balls (the aliens have fucking night vision, but you don't) but when it's a Terror attack, you gotta do it.

>tfw nighttime Snakeman terror mission

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