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>> No.5499962 [View]
File: 1.61 MB, 500x500, drslump_truck.gif [View same] [iqdb] [saucenao] [google]
5499962

>> No.5270358 [View]
File: 1.61 MB, 500x500, drslump_truck.gif [View same] [iqdb] [saucenao] [google]
5270358

>>5267610
No, it's all just flat polygons with a pixel art texture.

>> No.5260470 [View]
File: 1.61 MB, 500x500, af6211c9eb7bafbed24b95826aa54429.gif [View same] [iqdb] [saucenao] [google]
5260470

>>5260232
What makes you think those textures are simple? There's no shader in action there. So without complex modeling and shading, all of the shadows and details have to be drawn in.
It's basically pixel art, but instead of drawing only two dimensions, you have to draw considering all three.

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