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>> No.7823468 [View]
File: 1.40 MB, 1920x2160, HD_UIcompare2.png [View same] [iqdb] [saucenao] [google]
7823468

>>7823445
Read again, I'm not trying to change the screen size and move the armor, that's just what GZDoom and LZDoom happened to be set to when I took the screenshots. I'm asking how to change the font used in these areas in GZDoom to look like they do in LZDoom. I'm assuming I'll have to make a patch to HD's hud-related Zscript, but I was wondering if anyone knew what part of that determines the font used. It doesn't help that the fallback shown in LZDoom is probably a part of LZDoom rather than an intended effect of HD's Zscript.

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