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/vr/ - Retro Games

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>> No.6987465 [View]
File: 2.00 MB, 1230x1115, sourceports-fixed.png [View same] [iqdb] [saucenao] [google]
6987465

>>6987371
The game came out in 1993, and has been very popular and remembered fondly as a classic since, and the source code was released in like 1997, of course there will be a LOT of sourceports. They all serve different purposes, but for the most part, there's like 5 sourceports which are the most popular;

>Chocolate Doom (a reliable and accurate emulation of the original game)
>Crispy Doom (the original game except there's some simple quality of life features)
>PrBoom+ (vanilla-ish gameplay with some more advanced mapping features, fantastic demo compat)
>GzDoom (highly advanced mods and mapping features)
>Zandronum (because GzDoom's netplay is dogshit)

There's plenty more, but these are the ones people are going to be talking about and using the most. Five isn't a lot, and they're distinct enough that I don't see how it would be very confusing with just some basic research.

>> No.4484849 [View]
File: 2.00 MB, 1230x1115, sourceports-fixed.png [View same] [iqdb] [saucenao] [google]
4484849

>>4484840

>> No.3268482 [View]
File: 2.00 MB, 1230x1115, sourceports-fixed.png [View same] [iqdb] [saucenao] [google]
3268482

>>3268301
Not even slightly.

>>3268309
>>3268330
>Malware
Stop posting.

>>3268319
>No, but unlike GZDoom and Zandronum which are more "advanced"
They are, I challenge ZDaemon to do Decorate, ACS or Polyobjects.

>because they tack on any and every feature to the engine they can think of,
Clearly you're not aware of Grafh "[NO]" Zahl and his curious behavior and pecularities.

>ZDaemon's feature list is carefully and expertly curated by it's developer's so that rather than the tangled mess of vines, weeds, and other sundry vegetation that playing in GZDoom or Zandronum is, playing in ZDaemon is like taking a relaxing stroll through a well-cultivated garden.
You're hilarious, ZDaemon is a multiplayer client with ZDoom features stuck in the early 2000's, it's hopelessly limited in what it can do. If I wanted a more true to vanilla experience with a Doom multiplayer client, I'd want something based on Boom or PrBoom, with an extended base for .DEH if necessary.

ZDaemon is a plain lawn, GZDoom is a large greenhouse with all manner of variety (Zandronum is a slightly smaller greenhouse with WiFi)

>> No.3178882 [View]
File: 2.00 MB, 1230x1115, sourceports-fixed.png [View same] [iqdb] [saucenao] [google]
3178882

>>3178650
>>3178428

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