[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10975769 [View]
File: 275 KB, 640x600, Scooby Doo PS1.png [View same] [iqdb] [saucenao] [google]
10975769

>>10972990
I've finished Scooby-Doo and the Cyber Chase on PS1, now I'm moving onto Lilo & Stitch, I also did beat Donald Duck: Goin' Quackers/Quack Attack before, so I guess I'm on a Crash Bandicoot clone marathon... and it's been quite fun! It's a superb formula I wish had caught on a lot more actually.

>> No.10967616 [View]
File: 275 KB, 640x600, Scooby Doo PS1.png [View same] [iqdb] [saucenao] [google]
10967616

>>10966491
>What is /vr/ playing today?
Scooby-Doo and the Cyber Chase (PS1)

It's a fun clone of Crash Bandicoot, one of the levels even looks just like Road to Nowhere... I quite like it though, it's simple, but fun to play.

>> No.10958443 [View]
File: 275 KB, 640x600, Scooby Doo PS1.png [View same] [iqdb] [saucenao] [google]
10958443

It's common, when anything is successful, in any kind of industry... it'll get copied, especially at a time where hype is high, this was the case for all of the major Nintendo franchises, it happened to Sonic in the early 90's, and it also happened with Crash Bandicoot ever since his OG title came out in 1996... though, for some reason, this corridor style of 3D platformer never really took off like the Collect-A-Thon did after Super Mario 64 and Banjo-Kazooie made it big... why is that? Well, we did get a few Crash Bandicoot inspired titles on the PS1 at least, though after the early 2000 it's sort of, well... dead, even Crash died for a while.

I've always loved Disney growing up, mainly the Donald Duck stuff since his anger issues made it a little less embarassing for me, as an angry kid, to cope with my own anger issues... and the PS1 version of Goin' Quacker/Quack Attack feels like a genuinely good Crash styled platformer, not as good as Crash really, but with a ton going for it, I especially like how you could unlock costumes in this for Donald to use. I also got a kick out of the Lilo & Stitch title on PS1, especially playing with Stitch since he felt a lot like Crash anyways... and I also liked the PS1 Scooby-Doo despite knowing it's pretty mediocre all things considered, I like it.

>What 3D corridor platformers did you play?
>Are there any that are worth playing to you?
>Did any of them actually surpass Crash at all?
>Why did this style never really catch on much?

>> No.10952578 [View]
File: 275 KB, 640x600, Scooby Doo PS1.png [View same] [iqdb] [saucenao] [google]
10952578

>>10950415
It's interesting that Crash 1's known for a moody and dark atmosphere for a platformer, and years after it an IP with a big focus in that, Scooby Doo, got a PS1 title that was essentially a Crash clone, and had none of the atmosphere Crash had, it's a real shame, since corridor platformers are great.

Navigation
View posts[+24][+48][+96]