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>> No.9970792 [View]
File: 59 KB, 800x800, r_54040_zGEQB[1].jpg [View same] [iqdb] [saucenao] [google]
9970792

>>9970715
So far it doesn't look like anyone is saying the MODE is "perfect", they're just calling you out on your very weird anti-mode bias and very unprofessional attitude regarding handling criticism of the shaky quality of your code (as has been evidenced multiple times so far).

>>9970715
>Fans demand evidence, the evidence is the amount of times I've had bugs reported by MODE users.

Two users have reported issues, and you did literally zero investigation, instead you immediately assumed your code wasn't the problem and blamed the hardware.

>>9970695
I bought a MODE for my Saturn a couple years back and have had zero issues with any of the translations I've played:

> Grandia
> Vandal Hearts
> Ninpen Manmaru
> Castle of Illusion (I didn't play Quack Shot)
> Policenauts
> Shining Force III
> Bulk Slash

All worked fine with a single exception: Literally the only time I ever ran into a problem was with the SotN English translation, but that was before the patch was finished and people were testing it (the game was crashing for everyone after beating Beezelbub). Once the translation was finished I beat the game again with Alucard, Richter, and got part of the way through with Mariah with zero problems.

The only issue I ever had with a non english patched game was Alien Trilogy, which wouldn't boot until I turned on auto region patching (that game has NTSC and PAL support in the same release, and you can switch between them).

I guess what I'm trying to say here is pic related.

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