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>> No.1987449 [View]
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1987449

>>1987158
I'm the mapper.
Thanks for explaining your position, sorry to hear you didn't like it. Funny you mentioning disliking Underhalls though as I always thought the map was a good short romp with combat that I liked. I liked it's setup too and figured that it would be a good place to remake to cut my teeth on as it wouldn't be a super long project and it would be more about learning my way around an editor before making my own map choice in earnest.

I've been keeping close to vanilla limits because I've wanted to be like the original but as I was panning things out I'm worried it will be too much like the old so I was thinking of migrating over to UDMF format and being able to include more and varied encounter types, that and what another anon raised about graphical glitches I think the details that I want are more difficult to implement in vanilla than I first thought.

The monster choice is the same lineup that was in the original Underhalls but I've felt adding in different enemies might be too big a change, do you think it would be alright to add the next tier up? (cacos, chaingunners, hellknights, souls).

Regarding the bare bonesness of parts, I refer more to the contrast between the area just before the SSG and say, where you hit the switch to raise the platform leading to the building with the red key.....that entire area is plain, I liked it's combat encounter though.

What name do you release maps under so I can see the style you approach from? I'd like to finish the map off though, do you have any other thoughts on planning the layout?

>> No.1980559 [View]
File: 108 KB, 300x449, 1408805275412.jpg [View same] [iqdb] [saucenao] [google]
1980559

>>1980398
Not who you're talking to but Revenants are so fucking overdone as monsters it's painful.

They're -too- good in their niche as a medium threat monster, they're fantastically designed but I've seen them so fucking often part of the reason I even like the occasional custom enemy is to take over where a revenant might be.

After playing Plutonia and it's offshoots, massive slaughterfest maps, I'm over these cunts.

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