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/vr/ - Retro Games

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>> No.10097592 [View]
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10097592

>>10097425
Sure but if you want it just for emulation, it's expensive in the sense that the price scaling doesn't make sense when a Miyoo Mini gets you PSX emulation at sub $70 USD and you have to pay only 2x that for some PS2/GC and then the jump is almost 6x to get to full PS2/GC and PS3 territory. Unfortunately, that's how the industry works.
The main issue still is by and large how behind the chips being used in the handhelds are to be considered cheap enough to use in these devices. Do keep in mind the industry got its start off of Android TV set hardware which doesn't need a lot of power. The state of the art in retro handhelds is abysmal enough that none of the midrange sub $150 handhelds here are even using any of the ARM designs in their chips as seen in this 2020 ARM presentation slide (T618 is using Cortex A75 cores from 2017). This is more behind than the Nintendo Switch (which is slightly behind in CPU but better in GPU than a T618) which already has a notorious reputation for how outdated it is in the console space.
The other is the power scaling from consoles generation on generation up until probably the latest round of consoles onwards isn't linear and mobile processors in smartphones largely stopped having exponential performance gains with the generation of ARM designs retro handheld makers are using. You would have to effectively leap to a ARM Cortex-X1 inside a Snapdragon 888 which was in flagship phones from 2020 coming from a Cortex A75 in a T618 to get enough hardware power to get "perfect" emulation for PS2/GC/Wii baring software limitations for harder to run games like MH3 or GOW2.

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