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>> No.4582185 [View]
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4582185

>>4582004
Stuff like that.

In the zombie slots, there's the random chance that a trooper with a subgun spawns in place of one with a pistol, and in the chaingunner or shotgunner slot, there's the chance that a trooper with a saw spawns, who moves faster and can drop down from ledges (thus he can chase you somewhat better, or depending on the map, fall down a pit somewhere and then just make noise).

Guys with subguns or rifles have the chance to drop a grenade at their feet at their painstate, then back away. This has the potential to ruin your day if you aren't quick, while also having the potential to start a humongous clusterfuck/chain reaction, depending on where he is and what's next to him, as the grenade produces deadly shrapnel.
This part is pretty much directly from the original Immoral Conduct, but I'm planning other things too.

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