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/vr/ - Retro Games

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>> No.586931 [View]
File: 11 KB, 320x240, Virtua Racing Deluxe 32X (U)009.png [View same] [iqdb] [saucenao] [google]
586931

>>586909
>why does such an enormous bulk of the 16-bit library make use of dithering in one form or another

> implying dithering is ONLY applicable for CRT use
> implying dithering wasn't used to maximize the console's limited palette

PICTURED: Virtual Racer screenshot, with dithered shadows. That dithering was CLEAR and SHARP on the arcade's large CRTs

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