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/vr/ - Retro Games

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>> No.4806268 [View]
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4806268

I love when /vr/ autists defend technical limitations that nobody at the time wanted as revelations. This isn't quite as bad as the guy who was defending loading screens as immersive and authentic some time ago, but still pretty hilarious.

Backtracking levels you've already beaten every time you die isn't challenging, in most cases it's just tedious. Maybe roguelikes are an exception, where it's different every time. If I'm stuck somewhere I'm stuck, whether I can load a save from 5 minutes earlier or have to backtrack through 3 levels I've already beaten.

>> No.4602391 [View]
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4602391

>>4602385
Good man

>> No.4504315 [View]
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4504315

>>4504308
>skill and challenge are the only things that matter

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