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>> No.5335971 [View]
File: 3.86 MB, 1920x1080, brigador_newsplash.png [View same] [iqdb] [saucenao] [google]
5335971

Hey guys, hear me out for a moment.

Beyond extracting .pk3's/WAD files and snooping on their contents, I have zero experience when it comes to DOOM modding.

I'd very much like to make a mod for DOOM based on the Brigador universe (it's a game that came out a couple years ago), but I sort of fear that would be too ambitious for a first project honestly. The game in question is largely based around vehicle combat (mechs, tanks, anti-gravs), but infantry and powersuits also have a role, so I was thinking maybe the mod could be based around the latter.

Another key idea is that you have HULL (HP) and SHIELD (Armor), but the way it should work is that HULL can't be gained during a level, you can only pick up SHIELD drops from enemies (you can also become overshielded up until a certain point, where it starts to bleed out over time)

Do you think this could work? I'd very much like the concept of the player using a powersuit (so that you can at least have a suspension of disbelief that you're not towering over everything), but I'm afraid that the idea sounds cooler in my head than it would actually be to play.

Here's a review by Icarus so you get an idea:
https://www.youtube.com/watch?v=OM3CFa_pKdE

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