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>> No.4696741 [View]
File: 461 KB, 931x619, LaraWithLara.png [View same] [iqdb] [saucenao] [google]
4696741

>>4685809
Tomb Raider.
-Still well known in mainstream, and Lara continues to be popular, even IF her absolute biggest glory days are now in the past.
-Lara became a cultural icon and a sex symbol. Female videogame protagonists with actual capabilities and competence became more accepted and widespread following her success. Pre-Lara, women were usually either sidekicks, background characters, princesses that needed to be rescued, or in the case of Leisure Suit Larry and Duke Nukem, sex objects. Lara was definitely there, when the whole Girl Power-thing started. Sure, we already had Samus Aran before, but who actually knew about her gender because of the armor?
-The games spawned a moderately successful movie series. And Lara did guest spots in the Witchblade-comics.
-In videogames, modern 3rd person gameplay in an open world is mainstream precisely because Tomb Raider introduced it in such a successful way. Pre-Tomb Raider, 3rd person was very little used outside of simulators.

How is this not enough impact for you? Metal Gear is only known to gamers, and other studios aren't exactly in a hurry to copy its style. Resident Evil spawned movies too, yes, but they're complete and utter, unwatchable shit with no faithfulness to source material (fuck you Capcom for letting them to happen). Not to mention, classic survival horror is now dead. FF is just same shit year after year, the series is stale as fuck.

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