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/vr/ - Retro Games

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>> No.9993854 [View]
File: 1.41 MB, 320x240, 1673551417198843.gif [View same] [iqdb] [saucenao] [google]
9993854

Man, I should have created a map of Dorothy from Big-O for Fore/vr/ Alone. But I got struck with a bad case of arthritis earlier and couldn't type without immense pain for a while. My hands are still hurting so I don't think I could whip one up now if I tried.

>> No.9837439 [View]
File: 1.41 MB, 320x240, 1652659701761.gif [View same] [iqdb] [saucenao] [google]
9837439

>>9837429
I'm glad you knew, because I posted that pic and I didn't even realize the filename was a link (or whatever it is). I also immediately recognized it, but couldn't place the song, so double thanks.

>> No.9617591 [View]
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>>9617574
no ü

>> No.9540990 [View]
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9540990

>>9540136
>Neroli and On land
Neroli is top-shelf. Haven't heard On Land; thanks for the rec.
I wasn't expecting to find many Eno MIDI's, but damn I couldn't any for his solo stuff. Not even fucking Ambient 1. Criminal.
At least I got this "Warszawa" MIDI to use for a map. Berlin-era Bowie is basically just angsty Eno anyway.

>> No.9101301 [View]
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9101301

>>9101273
what the fuck?

>> No.8940678 [View]
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8940678

>>8940670
oh cool, why didn't I think of that?

>> No.8589780 [View]
File: 1.41 MB, 320x240, 1632764543635.gif [View same] [iqdb] [saucenao] [google]
8589780

>>8587189
>>8589761
So, looking back at the map file, I realized that I left some extra playerstarts in places that they shouldn't be. Whoops.
Here's the updated version (I hope, man do I keep messing up my release versions): https://files.catbox.moe/jf5eu4.wad

DIY Anon if you're seeing this please update the link in the doomworld post. Thanks!

>> No.8457051 [View]
File: 1.41 MB, 320x240, david byrne fucking dies.gif [View same] [iqdb] [saucenao] [google]
8457051

What are some good level wads that use a lot of custom textures?

>> No.8443265 [View]
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8443265

>> No.8396396 [View]
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8396396

>>8396385
There's a pastebin in the news post that describes the project. It's been up there ever since I started this.

>> No.8302956 [View]
File: 1.41 MB, 320x240, 1634159440293.gif [View same] [iqdb] [saucenao] [google]
8302956

>>8302919
Understandable, but to be honest, what's the rush? There is of course the risk of people losing interest if it takes too long to get the project started but other than that what else could happen?
I'll hopefully have a better estimate by the end of the day tomorrow and then I can set the deadline. I won't leave this hanging for much longer.

>> No.8178695 [View]
File: 1.41 MB, 320x240, 1613742456332.gif [View same] [iqdb] [saucenao] [google]
8178695

>>8178683
Pack it up boys, Doom is over.

>> No.6998385 [View]
File: 1.41 MB, 320x240, knee-deep in water flowing underground.gif [View same] [iqdb] [saucenao] [google]
6998385

>>6997890
>>6997894
for weeks after doom eternal's release /v/ was packed with people proclaiming it the best fps ever bar none, a cornerstone of the genre, rendering everything that came before it irrelevant and whatever other cockmongling you can think of - and any dissent was met with 'lol filtered'

i enjoyed the game but it just goes to show how starved modern gaming is for challenging, well crafted single player campaigns these days

>> No.6809375 [View]
File: 1.41 MB, 320x240, WHAT HAVE I DONE.gif [View same] [iqdb] [saucenao] [google]
6809375

>>6808485
Lives being called "guys"
Fighting games were still not differentiated from beat em ups and were put under the same genre.
And of course, first-person shooters still being called Doom clones.
What other phrases could be shoved into this?

>> No.5948848 [View]
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5948848

>>5948845
Ah, my mistake. I thought you meant using any texture on any surface. Decals in Doom would be fun.

>> No.5903261 [View]
File: 1.41 MB, 320x240, 1538541852293.gif [View same] [iqdb] [saucenao] [google]
5903261

>>5903247
Gotcha, the more space the better.

>> No.5842960 [View]
File: 1.41 MB, 320x240, Byrne_Doom_Shotgun.gif [View same] [iqdb] [saucenao] [google]
5842960

>>5842923
>based around emulating iD's style
I'm skeptical of this. I mean, what even is iD's style supposed to be? Doom 1/2's maps often felt very different from each other, I didn't get a sense of a signature style out of them as a whole

>> No.5732019 [View]
File: 1.41 MB, 320x240, Byrne_Doom_Shotgun.gif [View same] [iqdb] [saucenao] [google]
5732019

>>5731980
/doom/ ruined me. I used to think pistol starting any map was a meme, but then I gave it an honest try and now - I can't imagine vanilla doom gameplay any other way. Not even carrying over weapons if the player doesn't die, just pistol starting regardless.

bless the IDCLEVer mod

>> No.5654557 [View]
File: 1.41 MB, 320x240, Byrne_Doom_Shotgun.gif [View same] [iqdb] [saucenao] [google]
5654557

>>5654531
AM I RIGHT? AM I WRONG?

AND YOU MAY SAY TO YOURSELF

MY GOD, WHAT HAVE I DONE*

>> No.5631078 [View]
File: 1.41 MB, 320x240, Byrne_Doom_Shotgun.gif [View same] [iqdb] [saucenao] [google]
5631078

Hideous Destructor noob here.

How do I remote activate switches/doors with D.E.R.P.s? I know it's possible but nothing in the manual or help text seems to address it - only how to change between patrol/turret/ambush and simple commands like gotome

Damn fun mod by the way.

>> No.5579193 [View]
File: 1.41 MB, 320x240, 1550222186669.gif [View same] [iqdb] [saucenao] [google]
5579193

>>5579026
This makes e1m1 look really dank and depressing, like it's one of the lesser used parts of the Mars base.

I love it.

>> No.5372471 [View]
File: 1.41 MB, 320x240, 1538204580552.gif [View same] [iqdb] [saucenao] [google]
5372471

>>5370112
THIS IS NOT MY BEAUTIFUL WIFE

>> No.5287374 [View]
File: 1.41 MB, 320x240, Byrne_Doom_Shotgun.gif [View same] [iqdb] [saucenao] [google]
5287374

What's a decent weapons mod to use with Unloved that doesn't break the feel of the mod?
I'm a bit tired of stock doom weapons rn.

>> No.4390415 [View]
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4390415

>>4390413

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