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/vr/ - Retro Games

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>> No.3030739 [View]
File: 4 KB, 144x136, Scuba_godmode.gif [View same] [iqdb] [saucenao] [google]
3030739

As I finish up this first row of scuba mugs, I know realize that I have no real idea on how to show damage on them for the next rows. I mean, she's underwater. I could show blood sorta floating around her head, but it wouldn't look fluid or nice with such small amounts of frames. It'd be kinda cool to have an extra "layer" of mug sprites for bubbles and blood around the mug, but that's beyond my scope. Decisions, decisions...

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