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>> No.6201870 [View]
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6201870

>>6201835
>>6201829
Revenants too, also the soldiers but that's a given. Nearly every design in the game is a take on the bipedal critter template, with the only three quasi-biblical representations of demonic entities being the Baron, the Cyberdemon, and *maybe* the Pinky only because of its deformed bodyshape which oddly mimics that of a muscular human's. The cacodemon design isn't even id's own and the lost soul is just a skull with horns that set on fire.

With 2 they just said "fuck it, let's throw in whatever" and the new designs worked because the non-traditionally demonic look of the new monsters was a good contrast to everything that had come before them. I see the new IoS design as a good throwback to that design language, and something like Mark's design would've been pretty meh in the grand scheme of things. I fail to understand what the problem even is.

But fuck it, let's talk about Ugly as Sin and how I don't understand how I could have played HD for so long without knowing about its existence. Eating/cooking in any videogame to me is just so enjoyable.

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