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/vr/ - Retro Games

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>> No.2438318 [View]
File: 11 KB, 219x93, sad tears.jpg [View same] [iqdb] [saucenao] [google]
2438318

>>2438314
I remember buying this game when it was new. I told a kid on the bus about it and he laughed at me and said the game was so generic. I was like awww, I don't know what that word means but it sounds bad. And because of that I almost never played it before I sold it.

>> No.2308182 [View]
File: 9 KB, 219x93, 1414187510935.jpg [View same] [iqdb] [saucenao] [google]
2308182

Okay guise. I done fucked up.

I've never posted here, but I've been lurking for months. But now I've got a thing.

I was mad psyched when I saw that Mark posted the indev v20 of Brutal Doom and threw it into my doom folder.

Firstly, I noticed some chop/lag in my gameplay (was messing around in E1M1 to get used to the new features), anyone else have this? I'm getting roughly 136 frames, so it's definitely not chopping visually.

So, I tried to fix this by defaulting all of my GZDoom settings. This was a critical mistake. Not only did it fail to fix the chop problem, it changed some setting and has made shit all kinds of blurry. All the menu text and my status bar used to be perfectly crisp, now it's just fuzzy. Halp

Can post screenies if needed. I just want the crispness back. Pls

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