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>> No.2685425 [View]
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2685425

http://www.caveshmups.com/mushihimesama/

Now commence calling everyone else in this thread an autistic faggot who plays their video games wrong.

>> No.2383798 [View]
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2383798

>>2381631
>>2382125
>>2383195
>>2383756

Now that is some shitposting.

Shmups can be pretty deep affairs. You can spend months playing the same game, learning it, and refining your play for a high score. Many of the games have lots of subtle mechanics to the scoring or gameplay that aren't apparent unless you've gotten pretty familiar with them.

When I was first starting out, one of the biggest surprises I had was finding out that I was completely awful at predicting the games I really ended up loving. I learned that there was a lot of nuance to STG games, and for many of them you have to play quite a few hours for things to "click" and get the scoring or gameplay systems to make sense. For a lot of shmups, you just have to straight up be good at the games in order to effectively evaluate the gameplay systems; sucking prevents you from scoring, meaning you need some skill in the game in order to even experiment with the higher level mechanics.

That just takes time, and everyone's tastes are different. Some people will find high-level Ikaruga play to be an infuriating exercise in exact repetition and dislike it strongly. Others consider it fascinating puzzle to be worked out that demands the best a player can give, and love the game. The point is, is that you can't figure out which side you sit on until you've actually put in the hours and tried to crack a game.

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