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/vr/ - Retro Games

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>> No.8782573 [View]
File: 14 KB, 383x336, badenoughdude.jpg [View same] [iqdb] [saucenao] [google]
8782573

Anon, what's your favourite text in a game? Whether it be a mistranslation, overly cool/edgy, or just plain shit. Or brillaint?

>> No.7078145 [View]
File: 14 KB, 383x336, baddude.jpg [View same] [iqdb] [saucenao] [google]
7078145

>>7074867
Sorry, how else would you have liked the OP to start an Oregon Trail thread? From your post I gather that some pop culture normalfag television show that you pretend to hate has made the same reference about the game that people have been making since the eighties, but what would you like anyone here to do about that?

How can the collective anonymous userbase of 4chan post in such a manner as to allow you to feel comfortable here without tacitly reminding you that you are, in fact, a normalfag that doesn't belong here in the first place?

>> No.6816135 [View]
File: 14 KB, 383x336, badenoughdude.jpg [View same] [iqdb] [saucenao] [google]
6816135

Do you have what it takes /vr/?

>> No.4436473 [DELETED]  [View]
File: 14 KB, 383x336, baddude.jpg [View same] [iqdb] [saucenao] [google]
4436473

>>4436380
>rolfe is le dare i say it /our gay/
>kick the nigga framme lamma jamz flip flip reppit!
>hippity hoppity, women are property!
>word up styles yo mamma shingaling dizzle!
Fucking what? lol

>> No.4412506 [View]
File: 14 KB, 383x336, 1494817394579.jpg [View same] [iqdb] [saucenao] [google]
4412506

This is a pretty good thread.

>> No.4386221 [View]
File: 14 KB, 383x336, baddude.jpg [View same] [iqdb] [saucenao] [google]
4386221

>>4384121
>have fun writing 100 lines of asm for the exact same vdp initialization as 1 line of c

So a programming language with a chief design goal of being as close as it possibly could to a portable mapping of machine language requires 100 lines of assembly to equivocate?

>> No.4372612 [View]
File: 14 KB, 383x336, baddude.jpg [View same] [iqdb] [saucenao] [google]
4372612

>>4371478
It isn't, but a game has to be in "authentic nihangoo" for his weeb retrofetishism to be sated. The irony being that this particular game would have been completely out of his reach due to country, hardware, and language barriers even if he'd been alive - and somehow aware of its existence - when it was new and relevant.

>> No.4364520 [View]
File: 14 KB, 383x336, 1494817394579.jpg [View same] [iqdb] [saucenao] [google]
4364520

>>4363369
>can't beat game that literally offers you choice of either winning or losing
holy mackerel

>> No.4148392 [View]
File: 14 KB, 383x336, 1420021464608.jpg [View same] [iqdb] [saucenao] [google]
4148392

>> No.3994108 [View]
File: 14 KB, 383x336, baddude.jpg [View same] [iqdb] [saucenao] [google]
3994108

>>3993652
How long before the stupid little kiddos start "unironically" believing this and parroting it to anyone who will listen?

>> No.3383531 [View]
File: 14 KB, 383x336, baddude.jpg [View same] [iqdb] [saucenao] [google]
3383531

>>3382970
Pretty much fucking this.

I've met more than my fair share of people over the years who played this game when it was new, and everyone seems to remember figuring it all out without trouble at all. Oh, they can't remember specifics anymore, but that's to be expected, right? It was decades ago.

More to the point, one of the very important "specifics" that they don't remember was either reading the Nintendo Power issue with the solutions in it, or hearing them from someone at school who had. This game was notorious for its poor localization, and was one of the most requested games for an article that NP had ever received. This game is right up there with Milon's Secret Castle on the "Nintendo Power Games" list.

Worse yet are the special snowflakes who've, in recent years, found out that this was a "thing" back in the day and are claiming to have figured it out on their own in some misguided and embarrassing attempt to be the Coolest Retard of Video Games.

These are the sorts of people like >>3382918, who starts off his post with patronizing nonsense about "logic" and "intuition" only to directly lead that into an admission that he doesn't even remember the necessary item to complete the puzzle, or whether or not a hint was even given. And then -- in that weird sort of rambling that pathological liars do when they get embarrassed wondering whether or not anyone's buying their story -- starts going on about tabletop Dungeons & Dragons for the rest of the post.

Ya'll niggas need Jesus.

>> No.1649694 [View]
File: 14 KB, 383x336, 1393308746795.jpg [View same] [iqdb] [saucenao] [google]
1649694

Looking for an old pc game, kinda like worms but not turn based. It was a platform, had map editor, basically shooting and grappling hooks with digging. So long ago now but the word Leeroy comes to mind, got nothing else.

>> No.447562 [View]
File: 14 KB, 383x336, n4ea75d6097e43.jpg [View same] [iqdb] [saucenao] [google]
447562

>TL;DR Know basic moonrunes, which games use only Hiraganas and Katakanas, wanna do some learning while I play
Hey /vr/ I need some help.
I'm learning Japanese, and so far I have a basic understanding of the language and the grammar, I can read Hiragana and Katakana, and I know a few Kanjis. Are there any games that mostly use those two? I know that back then pretty much every game used those two, because of memory limitations. I've been thinking about some old NES RPGs like, Dragon Quest, Final Fantasy, or even Mother, or one of those adventure/investigation games. Any tips?

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