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/vr/ - Retro Games

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>> No.5915714 [View]
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5915714

>>5915148
I had a 36” Trinitron and gave it away. It’s just too big to do anything either. Adjusting the convergence was a total pain in the ass and after 5 hours it still was bad.

The absolute largest I could do is 33” and even then it’s too large to move around stairs. I have a 37” Toshiba AF43 and I’m super happy with it.

My advice anon, wait and you’ll find something that’s manageable

>> No.5914401 [View]
File: 13 KB, 416x297, 51837A35-26EB-40AC-8322-925600E04DFA.jpg [View same] [iqdb] [saucenao] [google]
5914401

>>5912935
>mom I posted it again!
>I’m such an epic memer!

>> No.5892615 [View]
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5892615

Old racing games can be fun for their often funky mechanics. Or maybe sometimes they just have really good tracks.

>> No.3763541 [View]
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3763541

someone invite my druid Cerste to guild, thanks.

>> No.3567406 [View]
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3567406

Majora's Mask would not have had nearly the psychological effect that it did had you not played Ocarina of Time.

>> No.2710508 [View]
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2710508

I just finished Quake 1 for the first time! I did it on normal.

I have some questions for you /vr/ now that I've finished the game. I want to know what you think.

>why are secrets harder to find in this game than in doom? I probably found only around 30% on my first runthrough.
>do you still giggle at spelling shub niggurath scrub niggerwrath?
>was not including a BFG equivalent a mistake?
>do you think that the 3D allowed for sufficient variance in level design to distinguish Quake from Doom? Do you think John Romero even without using the 3D to its full extent managed to create levels that felt significantly different from Doom?
>are hitscan enemies still bullshit?

>> No.2249557 [View]
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2249557

So since this is a retro youtuber thread. Any other recs for channels to watch?

These ones I saw and enjoyed:

>Game Sack
>SNES drunk
>strafefox
>CGR
>MetalJesus
>Greg Sewart
>Lazy Game Reviews
>SomeCallMeJohnny

>> No.1644185 [View]
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1644185

>>1644010
I do the opposite.

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