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>> No.4341194 [View]
File: 2 KB, 128x128, HDdoomPalette.png [View same] [iqdb] [saucenao] [google]
4341194

>>4341172
how about breaking the rules and using a different palette? may I suggest the HD one I came up with? (palette is in the pic, its 8bit)

You load this up by making a new playpal, importing from a .png file (this one), then build the extra palettes off of it.

Then you build a Colmap from that.

> I think the only textures that will have a problem with this palette are purple ones, I confiscated a couple of the purple colors to add some slate blue options.

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