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>> No.4560081 [View]
File: 1.29 MB, 1280x1440, looking good looking shit.png [View same] [iqdb] [saucenao] [google] [report]
4560081

>>4560028
Doom still looks crisp and beautiful in OpenGL, in fact, OpenGL has the advantage of providing less distortion then the software render, as you can have unlimited colors, full freelook without stretching your perspective, and higher resolutions (compared to the original .exe).

I prefer OpenGL myself.
Hardware filters like bilinear (pic not related, it doesn't look this bad= I don't think looks good at all for a game like Doom, given it's low resolution, but detailed graphics.

>> No.4525589 [View]
File: 1.29 MB, 1280x1440, looking good looking shit.png [View same] [iqdb] [saucenao] [google] [report]
4525589

>>4525578
It's all personal preference, play as you feel.
I just think pixelated graphics are very pretty to look at, and bilinear just smudges it out so you can't see how pretty it is.

>> No.4038905 [View]
File: 1.29 MB, 1280x1440, goodshit.png [View same] [iqdb] [saucenao] [google] [report]
4038905

>>4038782
>>4038839



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