Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

Maintenance is complete! We got more disk space.
Become a Patron!

/vr/ - Retro Games

Search:


View post   

[ Toggle deleted replies ]
>> No.3712567 [View]
File: 665 KB, 640x480, dsammotypes.webm [View same] [iqdb] [saucenao] [google] [report]
3712567

Finally got the multiple ammo type reload system working! Switching ammo types gives you back whatever was in your mag. All you need to define in the code for any weapon is what ammo types it can take (up to 10) in an array and which fire state to go to depending on what type of ammo is loaded, since all the unsightly checking, reloading and switching code is kept in the parent actor they all inherit from.



Navigation
View posts [+24] [+48] [+96]