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/vr/ - Retro Games

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>> No.9943021 [View]
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9943021

>>9937863
The only criticism I have is the focus on recruiting a huge set of characters which made it basically impossible to write a well developed party the player could actually feel emotionally attached to.
I love the game for its melancholic feel (and Yasunori Mitsuda's OST works its magic brilliantly in that regard), I also wouldn't change anything about the story. It's not Masato Kato's best work, but it's actually what I look for in a 32 bit era JRPG.
But the problem is: as I don't feel attached to the characters the journey feels impersonal, somehow detached. If the game had a classical party with solid characterization, more character interaction and character development it would be infinitely better. That being said, I still love Chrono Cross for what it is and I would certainly not change the plot.

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