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/vr/ - Retro Games

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>> No.6112262 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
6112262

Kimba the white lion (aka Leo), made by the Super Mario 64 team, sadly cancelled early in its development.

>> No.6063987 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
6063987

https://www.youtube.com/watch?v=FSPMyFnsdLc
feels bad brehs

>> No.6052163 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
6052163

>>6052159
I would have preferred the cancelled Jungle Taitei/Kimba game, which was being developed by the SM64 team.

>> No.6012459 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
6012459

>>6012410
I'm still mad we never got the Kimba game for N64 developed by the Super Mario 64 team.

>> No.5916136 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
5916136

>we could have had a Kimba game made by the Super Mario 64 team if it weren't for copyright issues with Tezuka's son.
I mean, I guess at the time, the Tezuka family was still very protective of their IPs after The Lion King, which was just a few years prior. But it would have been so nice. Basically a /vr/ Okami.

>> No.5846046 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
5846046

>tfw we'll never play the Kimba N64 game made by the SM64 team

>> No.5567558 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
5567558

Jungle Taitei 64.
3D platformer by the Super Mario 64 team based on the famous Tezuka manga.

>> No.5495452 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
5495452

I wish there was more footage of Jungle Taitei 64.

>> No.5395210 [View]
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google] [report]
5395210

>>5395197
I think the biggest one that started development as 64DD was Ocarina of Time.
I don't know, there were other interesting games that were canned and I don't think were going to be for 64DD, like Jungle Taitei/Kimba.



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