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>> No.9776552 [View]
File: 941 KB, 1174x872, 1632523870.2manyghosts_vile_meme.png [View same] [iqdb] [saucenao] [google]
9776552

>>9776347
Summoner/resurrectors

>> No.9626178 [View]
File: 941 KB, 1174x872, 1632523870.2manyghosts_vile_meme.png [View same] [iqdb] [saucenao] [google]
9626178

Is there any SLADE guide around? i am trying to edit a wad that replaces the zombieman with variants A,B and C, yet i dont want C to ever spawn, is there any line of code or file i should look for? i tried deleting the actor itself but what it does is it leaves the space blank if that zombie was supposed to spawn instead of using A or B

>> No.9589026 [View]
File: 941 KB, 1174x872, 1632523870.2manyghosts_vile_meme.png [View same] [iqdb] [saucenao] [google]
9589026

>>9588995
https://www.moddb.com/mods/doom-64-retribution/addons/doom-64-retribution-project-void-v101

Doom 64 enemies+weapons+some extras if you enable the second mod in the file

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