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/vr/ - Retro Games

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>> No.5528263 [View]
File: 163 KB, 300x400, the COMBAT KNIFE.jpg [View same] [iqdb] [saucenao] [google]
5528263

>>5521486
>>5521489
>>5521592
>>5521813
I hadn't ever heard of it, came across it in the double disk pack in like '01 because I got a new computer that could actually play shit due to college loans. But even 4 years after it came out it was still gold.

Main reason I liked it is because, and I didnt know it at the time, its the way they did game balancing that wasn't uber anal about how things were set up or paced. Sometimes random encounters could wipe you, sometimes you could get a lucky shot and make alot of progress (like those "mini deathclaw" caves where you could rack up XP like crazy).

And there's such a thing as RANDOM ENCOUNTERS and enemies being able to MISS you, and being able to be surrounded on all sides and still managed to get out. You know that Power Armor suit? Yeah you could end up getting away with taking hardly any damage from alot of enemies, knives and punches and even the standard pistols did almost nothing to that. And there was no fucking durability shit to worry about (though, on a critical hit, you could end up with a damaged weapon or a broken arm, but it was pretty rare). The successors didnt get any of that right.

Graphically everything was gritty and dirty. The framerates for animations were okay but they weren't like 60hz smooth. The audio was gritty and perverse rather than high pitched and clean (load up that 14mm pistol sound effect from FO1). It gives it character and soul.

Fallout 1 was the better of the two because of the sheer feeling of being lonesome and delving into a hostile empty world where every second that ticked by on the world map travelling felt like the lady rattling off depth numbers in The Abyss. Going places like The Glow and the Necropolis or heading to the Military Base by yourself for the first time was nailbiting and instilled a sense of gratitude for the game being turn based.
More or less, the world was desolate.

FO2 had all the quality of life improvements, and length, that FO1 needed. Thats all.

>> No.3764418 [View]
File: 155 KB, 300x400, im waitin.jpg [View same] [iqdb] [saucenao] [google]
3764418

>>3764414

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