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>> No.4814358 [View]
File: 23 KB, 194x106, SOTN_Mourneblade.gif [View same] [iqdb] [saucenao] [google]
4814358

>>4813429
Fuck, not Mormegil, I meant Mourneblade

>High base damage
>heals you for 8hp for every successfully landed hit
>any
>on anything
>even striking a candle, or hitting against an indestructible or blocking entity like the giant spinning skulls
>it'll still heal you for 8hp
>meaning you can just keep spamming it and it'll heal you, undoing any damage you might endure, and you can just keep striking until there's an opportunity to strike for real, or there's a weak spot, or whatever, and this will also heal you
>optionally you can just regain all your health by just slapping the spinning skulls for a minute, and you can progress forward, smashing candles and striking down mooks, and be rewarded HP, not being stopped by a lack of supplies

I love how SoTN is full of stupidly overpowered items like Mourneblade, and also Crissaegrim.
Really makes me wish there was a New Game + with a hard mode. Not just for challenge, but also to find yourself against some enemies and bosses where the stupidly powerful stuff makes them last for longer than just a few seconds.

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