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>> No.11025940 [View]
File: 34 KB, 264x263, StalkerSillyHmm.png [View same] [iqdb] [saucenao] [google]
11025940

>>11024501
>I don't expect the movie to ever happen
Nah. Video game films & TV series are picking up steam. Duke will follow the others.
>>11024595
>From what I understand it was George Broussard and his really lax attitude to working on the game
It was entire 3DR leadership and its mismanagement at the time as far as I understand it, which is really ironic considering how this cultural issue persistent there to this very day.
George Broussard couldn't nail down project's scope while Scott Miller let him go wild while trying to find the next golden goose. And that's not without taking into the account whoever else was at high enough position to have a significant output. Things like that are very rarely about one person because it takes much more people to get the job done.
>I guess his worst thing is pulling the Megaton Edition from stores and only having World Tour in there? Was that even Randy?
I think it was a result of revised Duke Nukem deal because 3DR at the time tried to be stupidly sneaky about the IP and licensing it to Slipgate. That, in turn, led them to buy the company from Miller in (what I assume) was to avoid it getting bought out by Gearbox.
>>11024835
Hexen.
>>11025653
>it changes a bunch of crap
As all remakes/reboots do. If you wanted the same game, there's the original and a remaster out there.

>> No.10924952 [View]
File: 34 KB, 264x263, 1687927816165607.png [View same] [iqdb] [saucenao] [google]
10924952

>>10924947
Heretic is cool but this is way way more my jam

>> No.10606943 [View]
File: 34 KB, 264x263, 1687927816165607.png [View same] [iqdb] [saucenao] [google]
10606943

I noticed Ironwail Quake has autosaves, yet there's little documentation, is the correct way to load them "load autosave/savename" or is there a keybind to load the most recent one?

>> No.10116583 [View]
File: 34 KB, 264x263, StalkerSillyHmm.png [View same] [iqdb] [saucenao] [google]
10116583

>>10114570
>>10114585
>>10114604
Weren't 3DR just responsible for art side of things? With Nightdive doing most of the work? They already had some Quake 2 issues if I recall correctly. System Shock reboot and jumping onto other projects like Rise of the Triad re-release (>>10116143 confirms the second point) didn't help the matter either. Not to mention getting acquired by nu-Atari.
Despite this, I still kind of stand my by previous assumption: they're likely the ones behind Quake 2's re-release, which could (in theory) help Nightdive out with SiN... or they just move straight to rebooting it as an IP owner.
>>10114876
Honestly, Miller has been giving me some big asshole vibes. At least I should thank the guy for showing how obnoxious nostalgia baiting can be from the company's side of things, not just games.
>>10115474
>Now I need to decide between Shadow Warrior, Amid Evil, Hexen, or Hands of Necromancy for my next game.
Go with Hexen.

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