[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4207580 [View]
File: 2.87 MB, 320x240, snc1.webm [View same] [iqdb] [saucenao] [google]
4207580

saturday night codeine (300min)
---

didn't spot any obvious bugs. aware it's been through a round of external testing already, so this was not a surprise.

demo is not a first attempt, i had used up most available resources on the ledges around the lava pit / backpack switch, before dying to the chaingunners in the cage ambush, on the first version of the wad before it was fixed. hence my basically running through the ledges and going for the chaingunners first while i still had good health and ammo this time. the imp crowd and comedy ending were blind, though, but as the pillar lowered i remembered reading someone else's post that it was a deception/subversion. at least whoever's map ends in the slot after this one won't be short of ammo. maybe that's where Collider should go!

i couldn't find any comedy switch press exploits, the red skull switch isn't pressable from below as far as i can tell. maybe zeromaster could press the one on the backpack platform -- but he wouldn't last long standing in 20% lava.

summary: quality vanilla map from an author better known for work that is the opposite of traditionalist*. please stop faffing with gameplay mods and make some more of this!

________
* the web tells me the opposite of traditionalist is progressive but that sounds like a loaded word these days, anyone got any suggestions for alternatives..?

Navigation
View posts[+24][+48][+96]