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>> No.2269247 [View]
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2269247

So I'm thinking, considering the potential enemy power and few mechanic changes with some enemies being more nastier than before, think it could be fair to make rare enemies and up to drop few health potions when killed, considering for the possibility of multiple rares spawning making the damages bit too hard sometimes?

I'm just afraid it might make some things too easy tho, so dunno.

too merciful?

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