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/vr/ - Retro Games

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>> No.10923915 [View]
File: 599 KB, 2500x2250, IMG_4490.jpg [View same] [iqdb] [saucenao] [google]
10923915

>>10923857
It makes no sense why they are calling it “marathon” other than they already own the name. It’s not even a reimagining, it’s seemingly a totally different property but we will see.

It’s somewhere between mirror’s edge and cyberpunk 2077, ultra post modern and I never enjoyed either look personally. The Asian feminine face mask thing is just way off atmospherically to what anyone would be expecting from a new marathon game. I think it would be fine for something else.

They are definitely putting this out for free to build hype but all it’s going to do is make newcomers say “uhhhh why are these things so different?”.

I think this is something nobody wants. I think if they were going to revive the marathon name then it should look exactly like Craig Mullins art which was phenomenal.
https://marathon.bungie.org/story/Craig_Mullins.html

You could make an extraction shooter meme game in the Marathon universe for sure but it should definitely be a sci-fi psychological horror, gritty, esoteric affair and not whatever that trailer was. You could even pinch some burned out Halo fans into buying it by really pushing the “security” armor everyone knows from Halo 3.

Instead we are getting neon post modern shooting game. Idk man, I’m curious to see what the actual game is like.

>> No.2889298 [View]
File: 582 KB, 2500x2250, macaction.jpg [View same] [iqdb] [saucenao] [google]
2889298

>>2889285
I've never seen a custom ending screen for doom 1 pull that twist.
Also it's a mod for a 22 year old game, of course it's not going to have the greatest artwork. Did you expect Craig Mullins to do the ending screen?

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