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>> No.3453760 [View]
File: 494 KB, 1920x1080, l6vqXHn.jpg [View same] [iqdb] [saucenao] [google]
3453760

The problem with the dynamic lights is that it seems to be their excuse NOT to build sector based shading.

None of the new levels shown in these pics depict any sector based shadow, and there is a lack of wall shading in many parts.

Sector/wall shading is one of the essence of 2.5D shooters. Mixing them with dynamic lights, can look good, if done in a right way, but this here is just lazy.

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