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>> No.8955083 [View]
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8955083

>>8955051
>I don't think the entire first half is easy, it's definitely progressive, each level gets harder
I actually agree with that, I just don't think it the overall difficulty gets all that high until maybe the last one up the hill to the castle entrance. Of course, that being, said, even the first level has the rotating floor boards. The game in general is heavier on the platforming and enemies having at you from weird angles.
>but all in all I'd say it's also on stage 3 that CV1 picks up on difficulty more
Same. It's where I first hit a wall playing 1, probably because it's like level 2 what with the flying enemies and pits, but more intense.
>all that shit about Rondo
My guy, what the fuck is this similar wavelength we have going on here?
>>8955050
I would think there were more volumes by this point.

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