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/vr/ - Retro Games

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>> No.2134079 [View]
File: 114 KB, 800x600, Screenshot_Doom_20140719_192530.png [View same] [iqdb] [saucenao] [google]
2134079

>>2134069
Double Impact, it's a great Episode 1 replacement, has an almost Episode 2 feel to it, but at the same time a sort of middle of TNT Evilution feel to it, hard to describe, but it does convey the space-base feeling very well, the way the map makers play with lighting is fantastic at setting a mood.

>> No.1783538 [View]
File: 114 KB, 800x600, Screenshot_Doom_20140719_192530.png [View same] [iqdb] [saucenao] [google]
1783538

>>1781724
That looks cool as shit, you shouldn't leave that to rot.

Also, I played the Dead Cargo level, was bretty gud, sneaky traps here and there. Have you considered making an E1 or E2 replacement that's Vanilla compatible? I think that could turn out pretty cool.

>>1781740
No, it's a Deagle.
But strictly speaking, the actual guns used on the movie sets was an M1A1 Thompson dressed up in plastic parts and junk, and the grenade-launcher was a sawed off Remington 870 shotgun in a backwards SPAS-12 heatshield, with a cut-up SPAS-12 pump-slide working as the 870's pump.

It's probably one of the coolest movie guns ever put together.


Pic totally unrelated, but I'm playing through an E1 replacement called Double Impact, and holy shit it's really fucking awesome, I've only just beat the second level but it's so good!
It has an excellent dark computer maze in the second level, lights flashing, demons and zombies stalking you in the dark, a kickass remix playing, I recommend anyone to look it up.

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