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>> No.11228889 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
11228889

>>11228454
obligatory

>> No.10651854 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
10651854

>>10651851
Sorry, here's the real image.

>> No.10230420 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
10230420

>>10230392
THOSE fans never knew what they wanted.

>> No.10117676 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
10117676

>>10117169
Obligatory.

>> No.10000074 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
10000074

>>10000031
>Also I can't tell what the fuck is happening in the last frame because it's only up for like half a second and since it's a gif instead of a webm I can't pause it.
I agree, person who made this timed it too fast, here's a static version also floating around but it lacks the gag at the end.

>> No.9510525 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
9510525

>>9508660
>>9509093
Pixel Remasters aren't the worst, but at the same time, they're not the best either. They are -very- normie friendly, with things like only having to restart from the room if you lose a battle, which is pretty much the RPG equivalent of the "let's remove lives!" movement. Still, they're not totally offensive like some of the later rereleases have been. I acknowledge they have some value if you are a complete RPG klutz.

>> No.9069928 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
9069928

>>9069920
Not great, didn't bother with V or VI but I can tell you that, with the exception of III (the overdue 2D remake), the first four have been outdone by other re-releases.

>> No.9031370 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
9031370

>>9031368
And the static version which has better quality but lacks the end gag.

>> No.8789747 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
8789747

>>8789708
Better?

>> No.8074382 [View]
File: 1.94 MB, 1280x6125, ChaosBusts.jpg [View same] [iqdb] [saucenao] [google]
8074382

>>8059530
>the games look more like ORIGINS versions rather than PSP ones.
I don't get why people say this. The graphics for things like the overworld and backgrounds are actually based most closely on the GBA version. That's right, the version with the in-game brightness/saturation tuned up to compensate for the dark screen is the version that the PIXEL REMASTER is based on. That's pretty sad. The WonderSwan Color palette is the intended one for these assets, and so the new character/NPC sprite assets tend to stand out at times due to seemingly being made independent of this. Some of the FFI+II monster sprites not reused/recolored from GBA also suffer from bad spriting, like Gargoyle and Lich's botched eyes and the final boss sprites getting weird colors and faces (FFIII was mostly in the clear due to being traced over from original sprites with added shading, but something strange happened to the headless horse-girl's head). As a result of all this among other things you can analyze, the FFI+II PR look schizophrenic and not at all cohesive. On top of that, they sometimes miss the point - see pic for how the awesome elemental fiend ornaments in every rendition of Garland's final chamber is suddenly missing in PR.
Thankfully, FFIII suffers the least from this idiocy, but the fact still remains that things would have been better for FFIII in the long run if Square didn't cancel the WSC remake in favor of a shoddy FFIV conversion back in the day.

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