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/vr/ - Retro Games

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>> No.6455232 [View]
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6455232

It's hard for me to admit the problems the plot had with this game. The first time I played it, all the the individual moments left a lasting impression on me very similar to the way Trigger had. Back in the day, being a extremely big fan of Chrono Trigger and for the first time discovering Cross being totally unaware there was even a sequel to one of my all time favorite games, I actually loved the game finish to end. I was legitimately surprised to see how many fans disliked it on online forums.
Maybe the overarching story isn't really that well put together, most of the plot is conveyed through a ridiculous info dump that reads like total nonsense nearing the end of the game. But it really made it up with all those moments for me, like the part where you're transported to another world and your on the cliff where your parallel self is dead and memorialized starring out into the evening sun across the sea, or the campfire scene, or the time you infiltrate viper manor, or the Dead Sea. I could go on but there's just a lot of individual moments that really felt like they had time to breathe and let me sink into the world of Chrono Cross. I replayed this game recently and... The magic, be it probably nostalgia was still there, though it did kinda reveal the problems with the story structure. I didn't mind the boat load of characters until I found out Magus' involvement in the story was cut because there were so many characters.

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