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>> No.8906280 [View]
File: 369 KB, 220x220, 1408851356867.gif [View same] [iqdb] [saucenao] [google]
8906280

>>8906249
>Because the game was never meant to be played at 60 fps.
Same goes for full-on analog camera movement. Seeing it being used in OoT flared up my autism. I could see it working with just 360 camera rotation a la Spyro's camera.

>> No.605469 [View]
File: 369 KB, 220x220, 1367404503351.gif [View same] [iqdb] [saucenao] [google]
605469

>>605463



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