[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1198663 [View]
File: 107 KB, 571x800, 6f723b669395b03bbfca79dbb5219174.jpg [View same] [iqdb] [saucenao] [google]
1198663

>>1198649
Yes that's generally what we want to puzzle out. We might include all the ships available for the campaign as unlocks but only slightly different, not gamebreakingly-so.

The Arwing Mk.1 is intended to be the original James McCloud flew with his team, and will look like an overhaul of the SNES version. The Mk.2 will be closer to the N64 version. Both variants are visually similar, but the original SF team flies the Mk.1's while you start out with the newer Mk.2's. It's also part of something in the story later on. The Wolfen designs are loosely based on the SF2 designs and 64, with Wolf having the Mod.2 while his team flies the Mod.1, the reason for all the trouble being that in our game Wolf O'Donnel is going to be a scary motherfucker in the skies. Just pulling a simple loop will not save you. Again, this is still on the drawing board, so we love gathering input to tweak everything to how the players are going to enjoy it.

Navigation
View posts[+24][+48][+96]