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/vr/ - Retro Games

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>> No.1238759 [View]
File: 578 KB, 1440x1080, RetroArch-1201-224203.png [View same] [iqdb] [saucenao] [google]
1238759

So /vr/, can we have a filters/shaders thread?

I've heard some folks in here talk about how linear filters is the devils work. Is that really true?
I mean, my experience would be terrible with something like nearest neighbor filtering.

I user RetroArch with the build in Linear filter, and a 3 pass NTSCS S-Video shader mostly (pic related).
I this all right, from the standpoint of wanting to have an experience that's close to the original, without too many eye straining artifacts?
Help me /vr/, share you knowledge.

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