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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.4636991 [View]
File: 90 KB, 640x400, 1504360888465.gif [View same] [iqdb] [saucenao] [google]
4636991

Is there any mapping scene to speak of for Wolf3D? I have the feeling its vanilla engine capabilities, weaponset and enemies are too limited to really make for interesting gameplay these days.

>> No.4232138 [View]
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4232138

>>4232104
>>4232113
Alternate weapon spawns are triggered by what weapons the player(s) already have when the map starts, so there's not really much of a point on that level.

Monsters, I can see the point, but I'm kind of loathe to build my own pistol start solution again after the headaches that went into adding it to Samsara for like, one guy. That was a pretty eccentric codebase, though, so I don't want to completely rule it out...

>>4232115
MetaDoom will (probably, briefly) spring back to life once the Codex stuff is finished, but the guy doing that is working on a shitload of other things that are way cooler/more interesting on one level or another, so I wouldn't hold your breath.

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