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/vr/ - Retro Games

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>> No.4283340 [View]
File: 84 KB, 265x408, Beheaded_Kamikaze_test1.png [View same] [iqdb] [saucenao] [google]
4283340

>>4283175
>>4283163
>>4283125
>>4283117
A thing to mention but the reason Serious Sam's levels are simple is mostly because the first two games (TFE and TSE) had a very simple ai, even simpler than Doom's.They can't even do a zig-zag pattern which Doom's ai is known for.
You can see in the first game that the first half of egypt levels were mostly hallways and corridors with some small arenas and/or outdoor section, whereas the second half and the whole second encounter pretty much used the whole 'fight the hordes in huge areas' full time.

Hell, Tomb of Ramses feels like the Doomiest of all Serious sam levels.
https://www.youtube.com/watch?v=b4gbIg69ifQ

>> No.3714889 [View]
File: 84 KB, 265x408, AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png [View same] [iqdb] [saucenao] [google]
3714889

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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