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/vr/ - Retro Games

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>> No.5224676 [View]
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5224676

>>5223189
Well, thank you. We made the game under extreme crunch. Coming from HoMM 2, none of the artists on the team had any 3D experience and we all had to learn 3D Studio Max in less than 6 months. Every artist designed and built several characters, backgrounds and items, to keep the style as mixed as possible.

I designed, modeled and animated the female archer, the druidess, the sorcerer and the jackalman, the dwarf and others. Also some of the entry backgrounds for dungeons and some items.

I also worked on MM 7&8 which was even more crunch and a very stressful time overall.

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