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>> No.5988563 [View]
File: 728 KB, 721x472, DQIII Map.png [View same] [iqdb] [saucenao] [google]
5988563

>>5988105
I'm playing the NES original. Reading some guide, I think I found what the problem is. Text related:
>"From here, if you go south along the coast, you'll go around the cape of Tedanki.
>If you keep going along the shoreline you'll reach Baharata and finally Jipang, known as the golden country.
>It is said that whosoever gathers the 6 Orbs, scattered throughout the world, can travel anywhere without a ship.
>Anyway, go south!"
The issue is that "you'll go around the cape of Tendaki" isn't particularly clear. If I go south and then sail around the continent, I get to Baharata. But what "cape of Tendaki" means in this case is that I need to cut inland through a river and then find Tendaki.

Either I'm a retarded ESL (which I am btw), or these instructions were poorly written and/or probably constituted two different sets of instructions in the original Japanese, telling the player how to reach Tedanki AND Baharata. But as they were, I understood the southern point of the continent to be "the cape of Tedanki".

Anyhow, had I discovered Tedanki, I would have known that:
1. I required the "Final Key".
2. I needed to begin my search in Lancel.
3. I would need to buy Invisibility Herbs and go to Edinbear.
4. In Edinbear I would find the jar and know I needed to search for some shoals.

I admit I'm being unfairly harsh on the game, as I didn't download the game's manual. The Japanese original shows you the map of the world, which would have come in handy quite a few times (especially at orientating myself without a map).

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