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/vr/ - Retro Games

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>> No.8523436 [View]
File: 47 KB, 110x115, 97f3468949efa75e9d86c5ac7dce49fdf6a2bda3af3636b11499b3665ee80c0d.gif [View same] [iqdb] [saucenao] [google]
8523436

I enjoyed visiting the good futures just to see how nice the stages looked after saving them, but I understand how unenthusiastic people might feel about them. They should've hidden the chaos emeralds on the good futures, such that you'd have 2 chances per zone just like in Sonic 1, parallel to the time stone sidequest. Maybe people would be more interested in mastering the game if Super Sonic was involved. Maybe do something interesting like making Super Sonic able to time warp at will too.

>> No.5816860 [View]
File: 47 KB, 110x115, Hyper_sonic.gif [View same] [iqdb] [saucenao] [google]
5816860

>>5816846

>> No.5239289 [View]
File: 47 KB, 110x115, Hyper_sonic.gif [View same] [iqdb] [saucenao] [google]
5239289

>>5237996
False, it was done purely to provide contrast for poor screens. Not to mention that changing something's pallet is a trivial matter. Look at Hyper Sonic in Sonic 3, this is done purely by pallet changes, same with the super rings in the second half of the game. It has also been proven that Link's hair can be hacked into its proper blonde color without any problems whatsoever.

>> No.1113948 [View]
File: 47 KB, 110x115, Hyper_sonic.gif [View same] [iqdb] [saucenao] [google]
1113948

HYPER SONIC

THE FASTEST

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