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/vr/ - Retro Games

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>> No.4346065 [View]
File: 80 KB, 1024x867, CRT monitor.jpg [View same] [iqdb] [saucenao] [google]
4346065

Is it normal for the scanning width and height of a CRT monitor to change when I change resolutions?

I spent the time to adjust the width and height of the raster in the CRTs built in menu to use the maximum space on the glass.
However, when I change resolutions for different games and even when the system boots (BIOS is 640x480, desktop is 1024x768) the aspect ratio and screen size is messed up.

In fact, even when I stay on the resolution I calibrated for I am having the problem of the screen suddenly switching back resulting in destop icons and game HUDs being stretched horribly or pushed out of the visible part of the display.

I don't remember having this problem many years ago on our old win98 PC.

What causes this problem and how can it be fixed?

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