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>> No.3428846 [View]
File: 154 KB, 1360x768, ss+(2016-08-15+at+11.09.08).jpg [View same] [iqdb] [saucenao] [google]
3428846

>>3428819
>There was a somewhat hidden passage towards the boss room, was there?
pic related was it

Yeah, Zero Mission really felt like it was intended for those new to the series. I'm glad I've chosen to play the series the way I have over the past week or so, treating ZM, AM2R, and SM as if they were all one game. Chapter 1: Zero Mission, Chapter 2: Return of Samus, and Chapter 3: Super Metroid, with each one getting more difficult.

I dont think the floaty physics in Sm are as bad as people have made it out to be. THe morph ball bomb-jumping is definitely way harder though because you have to push the bomb button way more slowly and the timing is harder

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