[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1768437 [View]
File: 53 KB, 347x409, doorway.png [View same] [iqdb] [saucenao] [google]
1768437

>>1768161
Please allow me to help.

>>Switches are niggers and never work
Are you making sure that the linedefs are actually S1 or SRs, and not W1 or WRs? These are important letters for linedefs; S1 means "Switch once," SR is "Switch repeatable," W1 is "Walk over once," WR is "Walk over repeatable."

>>Doors need all 4 sides tagged as the same thing with the same property
What? Doors don't need "tagged," they only need their line specials set. They also don't need to be the same thing or even accessible from both sides (technically). You also don't want to set the "sides" to anything, they should just be static.
Protip: Regular opening doors are the very first line special. If you want to set a door, select both sides of the door and make the line special 1. It's the regular doors.

> or else they won't budge
This is ACTUALLY probably because you didn't make sure the doors were facing "out." See the attached pic. Make sure the little line in the middle of your doors are facing "out" from the door. If it's not facing the right way, select the line and press F.

>>Selecting an area with the Sectors mode won't let you edit normal properties, just special
What "normal properties" are you talking about?

Navigation
View posts[+24][+48][+96]