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/vr/ - Retro Games

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>> No.6251734 [View]
File: 482 KB, 1920x1080, Brightmaps+goremods+640x400.png [View same] [iqdb] [saucenao] [google]
6251734

>>6251591
I just noticed GZDoom has a sound option to seamlessly switch between VirtualMIDISynth, FluidSynth, OPL Emulation, etc. I used to have the most fun on Crispy Doom, but I might just use GZDoom with reduced resolution from now on, unless I explicitly need Crispy Doom to replicate the original Doom mechanics, like for playing on Nightmare

What is the minimum resolution for GZDoom? The game seems to refuse to go any lower than 640x400, which is a shame because I *just* started having fun playing D4V on Chocolate Doom; I was gonna goof around with hardware rendering + custom brightmaps + gore mods with 320x200 resolution but looks like I'll have to do it with 640x400, pic related, it's hilarious

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